Make a shortcut to your desktop of "daorigins.exe" (Dragon Age/bin_ship/daorigins.exe) go to shortcut properties, and under Target add -enabledeveloperconsole (after ..daorigins.exe" )
Then go into the keybindings.ini file located in "My DocumentsBioWareDragon AgeSettings" Find the line "OpenConsole_0=Keyboard::Button_X" (GRAVE is default, change X to any button that is not already used in the game.)
Save the file, and start the game with the shortcut you created on your desktop (daorigins.exe - shortcut)
In-game, you press the key that you have chosen (Keyboard::Button_X) and then type the following codes: (Note, this has only been tested on the retail version, and not the Steam version. Also, you may not see the console, or what you are typing, this is normal.)
 |
Code |
Effect |
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runscript zz_addparty NPCname |
Add party member by name |
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runscript zz_addapproval X YY |
Add to a companion approval rating, X = companion, YY = Amount |
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runscript addtalent [number] |
Adds the talent or spell corresponding to the number to your character |
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runscript zz_addparty |
Allows player to break the party companion limit |
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runscript pc_immortal |
God Mode. (You will still take damage, but will not die.) |
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runscript healplayer |
Heals player/party |
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runscript killallhostiles |
Kills all hositle creatures in area. |
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runscript chargen |
Origin screen |
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runscript selectparty |
Party select screen |
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runscript zz_dropparty |
Removes entire party |
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runscript zz_talk_nearest |
Talk to nearest NPC |
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runscript zz_pre_strategy |
Teleports player and party to Duncan's fire in Ostagar |
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runscript zz_pre_demo2 |
Teleports player and party to Ostagar |
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runscript ai off |
Turns off AI |
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runscript zz_money X |
X is the amount of Copper you wish to add. 1000 is 1 Gold. |
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runscript addxp X |
X is the amount of XP you wish to add. |
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runscript bowlingforferelden |
Knocks back enemies and forms a shield around you. |
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|
runscript removetalent xxx |
Removes the talent with the ID = xxx from the character personal profile. |
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runscript wizard |
Turns you into a Level 2 Mage |
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runscript rogue |
Turns you into a level 2 Rogue |
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runscript warrior |
Turns you into a Level 2 Warrior |
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|
runscript cheater |
Adds all achievments to your player profile |
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runscript zz_party_addgifts |
Adds the plot sensitive party member gifts to your inventory |
|
|
runscript zz_cli_debug |
Jumps you to the climax at redcliffe castle (use at own risk) |
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|
runscript zz_reveal_map |
Removes any ghosting from the map on your map screen |
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runscript zz_jump_around |
Teleports you to random locations on the current map |
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|
runscript supercrit player |
Adds 1000 health/mana/stamina to your main character. |
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|
runscript zz_givearmor |
Creates all Dragonbone Legion armor in the PC's inventory. |
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|
runscript zz_createrunes |
Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory. |
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|
Runscript zz_upgrade |
Brings up the Enchantment Menu |
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|
runscript ai abilities 0 |
Perceived enemies can't use special abilities. |
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|
runscript injury remparty |
Removes all injuries from party. |
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|
runscript injury remall |
Removes all injuries from self. |
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runscript zz_arl_debug |
Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting. |
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|
runscript chargen 0 |
Starts the character generation interface |
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|
runscript chargen 1 |
Starts the character level up interface |
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runscript zz_cir_debug |
Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting. |
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|
runscript zz_orz_debug |
Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting. |
|
|
runscript zz_pre_debug |
Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting. |
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|
runscript zz_urn_debug |
Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting. |
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|
runscript ai on |
Turns on AI. |
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|
runscript zz_add_skills3 |
Adds 3 Skill Points. They are visible after saving and reloading the game. |
|
|
runscript zz_starmetal_sword |
Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC) |
|
|
runscript e3_addparty |
Adds Jory and Daveth to party |
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|
runscript zz_party_addgifts |
Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug |
|
|
runscript zz_set_trap |
Adds traps to inventory |
|
|
runscript zz_camp_debug |
Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make. |
|
|
runscript zz_deathblow |
Causes your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause |
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|
runscript zz_getparty |
Gathers all immediate party members |
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|
runscript zz_supercrit player |
Gives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity |
|
|
runscript dbg_setattrib [attrib] [value] |
Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b |
|
|
runscript zz_char_creation |
Opens the character creator screen. Warning! This will override your game and you will lose all progress |
|
|
runscript levelparty ? |
resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b |
|
|
runscript zz_dlc_debug |
Starts some Test Script which allows some modifications of plot states and teleporting. |
|
|
runscript zz_den_debug |
Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet |
|
|
runscript zz_epi_debug |
Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately. |
|
|
runscript zz_lot_debug |
Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting. |
|
|
runscript zz_ntb_debug |
Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting. |
|
|
runscript zz_ran_debug |
Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting. |
|
|
runscript zz_wmp_debug |
Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately. |
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|
runscript zz_eurodemo_end |
Teleports player and party to Dalish Camp |
|
|
runscript zz_jump_around |
Teleports you to set teleport points on the current map. |
|
|
runscript zz_economizer |
Unequips all gear you're wearing. |
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 |
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